This feature is currently not yet available
Dark Theme - On/Off

We are Medievalfield

The Project

Medievalfield is a mobile action shooter with elements of strategy. It can be used as a battle simulator as well, customizing artificial intelligence parameters as well as the battle rules. The purpose of this project is to provide mobile gamers with unique gaming experience as well as spending time with pleasure. You can call your friends to join the same session or just meet cool people in the battle chat

My goal destroy the stereotype about mobile games as defective ones with the purpose of killing time. Medievalfield is a genuine fun experience, and if you haven't played yet, then do it straight away! We want to achieve this by targeting and supporting multiple operating systems as well as being compatible with a wide range of computer hardware with realistic requirements.

The History (January 2020 - Present)

The project was founded by programmers DH and Hykem in May of 2011. RPCS3 was first hosted on Google Code and was eventually migrated to GitHub later on in its development. The emulator's first successful game boot were primarily composed of smaller homebrew projects and focused hardware tests.

The emulator was later publicly released in June of 2012 and gained substantial attention from both the open-source community and PlayStation enthusiasts alike. Today, RPCS3 is co-developed by two new developers, Nekotekina and kd-11 in tandem with an amazing team of GitHub contributors.

The Developer

The project is currently maintained and organized by a unique cast of characters, all with meaningful roles to contribute to different aspects of the project. Whether it's working on the emulator directly, coordinating community efforts or even keeping this very website current, everyone plays a role that adds to the bigger picture.

Internal team members aren't the only contributors. A lot of the progress made in making PlayStation 3 emulation possible on PC is thanks to the many developers we've received contributions from in our GitHub community. While many developers do come and go, we do welcome anyone and everyone who is interested in improving the codebase.

Founder

Oleksandr Project Founder Leading Developer
DH is RPCS3's father, founding the project on May 23rd, 2011. He is responsible for landing RPCS3's code base foundations and for many enhancements afterwards. He left the project in mid 2016 and started doing PlayStation 4 related research.

Current Developers

A list of our developers who are working on the project.

Oleksandr Senx Leading Developer
No need to talk a lot about Oleksandr, you already know a lot about him XD.
Desktop
Intel i5-9400f (3.9GHz)
NVIDIA GTX 1660 ti
16GB DDR4 (3000MHz)
Linux+Bimbows